V.0.7.13 Patch Note - Major Updates
Commander Quest » Devlog
Major Updates
- Added 6 relics!
- "Alembic" : "When obtained, lose 1 random artifact. At the start of each turn, gain 1 additional Mana."
- "Minecart" : "At the end of each turn, gain 5 Steel."
- "Red Notice" : "When using a Summon card, increase the number of units summoned by 1."
- "Organizer" : "On each turn, draw 1 additional card.".
- "LightCatcher" : "Each time a card that exhausts after use is added to the deck, make a copy of that card."
- "Jar of Fire" : "Increase all damage of <Desc_Debuff>[Aflame]</> by 1."
- Adjusted 2 relics :
- "Pawn" : "Use 5 infantry Summon cards in the same turn to gain 1 additional random infantry Summon card. The <Desc_Mana>Mana</> of the added card is reduced to 0 for this battle."
- (Just found that in english, "melee summon card" instead of "infantry summon card" in game. We'll fix this ASAP.)
- "Knight" : "Use 3 cavalry Summon cards in the same turn to gain 1 additional random cavalry Summon card. The <Desc_Mana>Mana</> of the added card is reduced to 0 for this battle."
- "Pawn" : "Use 5 infantry Summon cards in the same turn to gain 1 additional random infantry Summon card. The <Desc_Mana>Mana</> of the added card is reduced to 0 for this battle."
- Added 2 more "Danger" event.
- "Tavern Friends"
- "Keeper and Guard"
- Added 1 more "Unknown" event.
- Improved worldmap visual expression.
- Now each unit's movement speed / attack speed / attack range displayed in summon card tooltip area.
- Applied adorable mouse cursor.
Bug Fixed
- Fixed "Rival Brewery Guard" unit illustration image.
Balance Adjustments
- Adjusted balance of "Cunning Forest".
- Required Mana for "Horse Archer" changed from 1 to 2.
- "Elite Cavalry Charge"now deal 30(20 before) damage( to the ally commander.
- "Rain of Arrows" and "Rain of Flaming Arrows" now deal 4 damage at once.
Visual Adjustments
- Added waterfall VFX and visual expression in certain battle event environments.
- Adjusted gunfire VFX for dwarf units.
- Improved visual expression for battle event entrance.
Minor Adjustments
- Improved worldmap creation logic to prevent intersection in map.
- Following cards now excluded in game temporarily :
- "Workload Allocation"
- "On the House, Buddy"
Files
CommanderQuest.v0.7.13.zip 860 MB
Feb 29, 2024
Commander Quest
Deck Building RTS Rogue-Like
Status | Prototype |
Author | CommanderQuest |
Genre | Card Game, Simulation, Strategy |
Tags | 3D, Deck Building, Roguelike, Roguelite, Singleplayer, Turn-based, War |
Languages | English, Korean |
More posts
- V.0.7.14 Patch Note - Major UpdatesMar 22, 2024
- Version 0.7.12 Patch Notes - Resolved Development LogFeb 23, 2024
- Version 0.7.11 Patch Notes - Resolved Development LogFeb 21, 2024
- Service Language Planned Country InformationFeb 21, 2024
- Version 0.7.10 Patch Notes - Resolved Development LogFeb 20, 2024
- Version 0.7.9 Patch Notes - Resolved Development LogFeb 20, 2024
- Version 0.7.8 Patch Notes - Resolved Development LogFeb 16, 2024
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